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MaplePrimes Posts are for sharing your experiences, techniques and opinions about Maple, MapleSim and related products, as well as general interests in math and computing.

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  • Here are some useful addresses if you are in Paris and want to buy scientific books.
    Paris is the capital city of France and a French département. Situated on the banks of the river Seine in north-central France, it is also the capital of the Île-de-France région (also known as "Paris Region"), which encompasses Paris and its suburbs. Read more at wikipedia.
    Click below to find all of the places that have been documented about France.
    It is possible to pass to a procedure a name which will be used to name a geometric object.

    > with(geometry):

    > f:=proc(n, x,y); point(n, x,y); end proc;

    > f('A', 1, 1);

    I begun to implement Huzita's aorigami axioms in Maple... It's long and I'm not sure that I use the best path... View 744_huzita-01.mw on MapleNet or Download 744_huzita-01.mw
    View file details

    How simple divisions or multiplications of angles can generate usefull ratio of length

    > restart:

    > with(geometry): _EnvHorizontalName := 'x': _EnvVerticalName := 'y':

    Let's start with a square sheet of paper which vertex are named A,B,C,D.

    E is any point on the segment CD and alpha is let angle of AD with AE :

    > point(A,0,0); point(B,0,1); point(C,1,1); point(D,1,0);
    segment(AB, A,B); segment(BC, B,C); segment(CD, C,D); segment(DA, D, A);

    Hello Sir; I try to factor out the following equation: eq1:=t[1]/2+t[2]/2+(1/2)*(1/alpha)*sqrt(2*alpha^2*t[1]^2+2*alpha^2*t[2]^2+alpha*x); I want to get it like this form: eq2:=(1/2)*(t[1]+t[2])+sqrt((1/2)*(t[1]^2+t[2]^2)+x/(4*alpha)); Is it possible to express eq1 to eq2? I do not know how to factor each term individually. Thanks
    HELP!! I've just installed more memory on my iBook..it now has 1.5Gb. I tried starting Maple10 and no response. The Maple10 icon just "bounces" in the Dock like any other app about to start then nothing, not even the splash screen. Maple 10 was working fine (but slow) with 512Mb.
    How does one assign from a solution set? In the following example, I would like to get the square roots of b and c where when solved, b=9 and c=10. How does one assigned the values obtained in the solution to be able to manipulate them later? Thanks. > `πx`^2 = `kπ`(y^2-x^2); print(`πx`^2 = `kπ`(y^2-x^2)); 2 / 2 2\ πx = kπ\y - x / > `kπ`(y^2-x^2) = Pi(z^2-y^2); print(`kπ`(y^2-x^2) = Pi(z^2-y^2)); / 2 2\ / 2 2\ kπ\y - x / = Pi\z - y / > `πx`^2 = `kπ`(z^2-y^2);
    Hello! I upload my file which has a problem. I am not an expert on MAPLE v10.05. The file name is "mapleprime-2". I try to get a solution of four equations with the symmetric assumption for time variables. Anyone could change the assumption to get a result. Or, anyone could add just two more time variables: t[6] with minus sign amplitude and t[7] with plus sign amplitude. So, the entire number of time variables are still odd number which can not be changed. The current code is following as: restart: eq1:=expand(sum((-1)^(i+1)*cos(w*t[i]),i=1..5)=0): eq2:=expand(sum((-1)^(i+1)*sin(w*t[i]),i=1..5)=0):

    Happy Holidays and Merry Christmas to all MaplePrimes members. I hope you all have a great time with whatever you are doing for the rest of 2006. In honor of the season, here is a nice holiday image, courtesy of the Calculus II Powertool.

    So, is there any information about Maple 11, or do we have to wait until the Joint Meeting to find out? Just curious if anyone has found anything out or knows anything about the next version!
    I'm currently a student at the University of Bolton. I'm on the Computer Games Software Development course, and as part of our first year we do some basic mathematics, followed by basic physics in the next semester. Now most of this - all right, all of it - is old hat to me, but it's still interesting, particularly when Maple gets involved, which I'd never used before starting the course. We recently had to complete a coursework assessment using Maple, and one of the requirements was to create a 'scene' using Maple - so it was lots of transformations, seq() and such. I don't know what the majority of the others did, but seeing as I'm on a games course... well, there was only one thing it could be! It's at the end of the sheet below.
    I am attempting to do some game theory models for the collectible card game Legend of the Five Rings (www.l5r.com). The problem I am having is Polymorphisms, Inheritance, and Constructors in Maple 10. The game consists of several Card Types, each with distinct characteristics. I want to define a construtor module called CARD. It will have a TITLE and along with procedures getTitle() and setTitle(String). I then want to have a constructor module called HOLDING that is a CARD and has all the characteristic and procedures of CARD, but also a variable GOLDPRODUTION and procedures getGoldProduction and setGoldProduction.
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