Question: simulating a simple collision on maple

hi guys,

 

I'm working on a project for school that involves te mechanics of billiards; I've derived some equations using mechanics but a part of my project requires me to simulate a simple situation of eg; a collision between 2 equally sized billiard balls, assuming that they are treated as particles and that there is no friction,but there is a coeffecient of restitution to be determined.

 

If anyone could even push me in the right direction that would be great cause im comletely lost

 

thanks

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