Question: Plot Interface and Euler Angles

Can someone explain to me, if you can, how the Euler angles on the plot interface work?

 

It looks like Phi is the rotation around z, Theta is the rotation around x, and Psi is around y. I'm trying to use matrices to compute the vector that is pointing towards your face as you're looking at the plot with the given Euler angles.


X := Matrix(3, 3, {(1, 1) = 1, (1, 2) = 0, (1, 3) = 0, (2, 1) = 0, (2, 2) = cos(phi), (2, 3) = sin(phi), (3, 1) = 0, (3, 2) = -sin(phi), (3, 3) = cos(phi)});


Y := Matrix(3, 3, {(1, 1) = cos(theta), (1, 2) = 0, (1, 3) = sin(theta), (2, 1) = 0, (2, 2) = 1, (2, 3) = 0, (3, 1) = -sin(theta), (3, 2) = 0, (3, 3) = cos(theta)});


Z := Matrix(3, 3, {(1, 1) = cos(psi), (1, 2) = sin(psi), (1, 3) = 0, (2, 1) = -sin(psi), (2, 2) = cos(psi), (2, 3) = 0, (3, 1) = 0, (3, 2) = 0, (3, 3) = 1});

and computing X*Y*Z*e3

 

TIA!

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