Question: A computational problem

Hello every one,

 

I am trying to solve a backward induction problem (game theoretic problem) in maple. Lets say we have S rounds. I start from bottom (S-th round) and solve a parametric equation. Then I put the solution in the upper level (S-1). Then, update the functions at level and solve the equation pertatining to this level (S-1). Again, I put the solution ofround S-1 into the equations of S-2 and update the equations and parametrically solve the equation belonging to level S-2 . This process repeats till the first level.

 

The issue is that the solution gradually becomes larger and larger. I guess that's why Maple is not able to solve it. 

 

Have any of you guys faced to a similar problem. Any suggestion?

 

I was thinking of asking maple to reduce its precision in computations. I mean there may not be necessary to store a number with 100 digits precision! However, I don't know how to do that (I don't know the command). Any suggestion?

 

Thank you in advance.

 

Ahmadreza

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